gl renderer: Refactor blurred shadow drawing code
authorTimm Bäder <mail@baedert.org>
Sat, 31 Oct 2020 10:54:33 +0000 (11:54 +0100)
committerMatthias Clasen <mclasen@redhat.com>
Mon, 2 Nov 2020 19:55:14 +0000 (14:55 -0500)
commitdf5e796d99faf13bd15042b3967d0e7184cb9b09
tree5f0af57c289bd5eb9b3e4f515247c0aa33833f35
parentd3239c953d54185d69098e069da47c1532160318
gl renderer: Refactor blurred shadow drawing code

We already have various load_vertex_data* code, so try to reuse that
here.
gsk/gl/gskglrenderer.c